Section 7
Multi Target
Multi Target places numbered targets and taps all of them.
When to use it
- Complete a repeated multi-step form
- Tap several buttons in a fixed order
- Cycle through game controls
- Test multiple screen positions
- Trigger several independent points each cycle
Sequence and Parallel modes
The current Android runtime always dispatches targets in numbered order, back-to-back:
1 → 2 → 3 → wait for interval → 1 → 2 → 3 ...
The Parallel (all targets each cycle) switch is saved in presets and shown in the summary, but the current click service does not use it. Turning it on currently produces the same result as Sequence mode.
How to place targets
- Configure timing, stop condition, and click mode.
- Press Start.
- Tap +.
- Tap the first position.
- Repeat + → position for every target.
- Check the numbered markers.
- Press Play.
Multi Target floatbar
Ready-state controls:
- Drag handle
- Play
- Save preset
- Show/hide markers
- MT logo: Return to Multi Target and dismiss the floatbar
- +: Add another numbered target
- −: Remove the last target
- Settings
- Close
Running-state controls:
- Pause / resume, with the same cycle-boundary limitation as Single Target
- MT logo to return and dismiss
- Stop
Example: Tap three buttons in order
- Set interval to
750 ms. - Keep Parallel off. Parallel currently has the same runtime behavior.
- Set stop type to Cycles, value
10. - Place target 1 on the first button.
- Place target 2 on the second button.
- Place target 3 on the third button.
- Press Play.
The app completes the three-button sequence 10 times.